Questioner
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The Questioner is a device that allows players to answer questions using Kits. It can help run actions depending if a player has answered a question correctly or not.
Settings
Tab | Dropdown? | Setting Name | Default | Setting Description (In-Game) | Setting Description |
---|---|---|---|---|---|
Channels | No | When question answered correctly, transmit on | Empty | When a player answers a question correctly, the device sends a signal on the selected channel | |
Channels | No | When question answered incorrectly, transmit on | Empty | When a player answers a question incorrectly, the device sends a signal on the selected channel | |
Channels | No | Open answering screen when receiving on | Empty | Open the question answering screen when the device receives a signal from the selected channel | |
Channels | No | Close answering screen when receiving on | Empty | Close the question answering screen when the device receives a signal from the selected channel | |
Channels | No | Activate when receiving on | Empty | Activate when the device receives a signal from the selected channel | |
Channels | No | Deactivate when receiving on | Empty | Deactivate when the device receives a signal from the selected channel | |
Channels | No | When answering screen opened, transmit on | Empty | When the question answering screen is opened, the device sends a signal on the selected channel | |
Channels | No | When answering screen closed, transmit on | Empty | When the question answering screen is closed, the device sends a signal on the selected channel | |
Interface | Yes | Closable by player | Yes | Once the answering screen is opened, can it be closed by the player? | Select the option whether or not the player can close the question answering screen. |
Interface | No | Correct Answer Message | Empty | The message shown to the player when they answer correctly | Select a custom message to show up when the player answers a question correctly. |
Interface | No | Incorrect Answer Message | Empty | The message shown to the player when they answer incorrectly | Select a custom message to show up when the player answers a question incorrectly. |
Interface | Yes | Message Scope | global | When the correct/incorrect message is updated from within Blocks, who does it apply to? | Select the scope when the Correct Answer Message or the Incorrect Answer Message is updated with Blocks |
Featured | No | Kit Link | Empty | Paste in the link of the kit you want players to answer questions from | Paste a Kit link in this setting to select the Questions the player can answer. If the Kit link is invalid, the Questioner will be disabled. If left blank, the Questioner will use a sample question instead. |
All Options | Yes | Sound | Default | Sounds played when a player answers a question correctly or incorrectly | Select the type of sounds the player will hear when interacting with the question answering screen. The map creator can choose the default sounds played in 2D Gamemodes, the sounds used in the Tycoon Gamemode, or none at all. |
Wires
The Questioner has five input actions and four output events.
Input Actions:
- Open question answering screen
- Close question answering screen
- Enable Questioner
- Disable Questioner
- Run wire pulse block
Output Events:
- Question answered correctly
- Question answered incorrectly
- Question answering screen opened
- Question answering screen closed
Blocks
The Questioner has 4 blocks.
- When receiving on channel...
- When question answered correctly...
- Custom code blocks:
- Questions Answered Correctly In A Row
- When question answered incorrectly...
- On wire pulse...
The Questioner has 2 device-specific custom code blocks:
- Set Message Shown When Player Answers Correctly
- Set Message Shown When Player Answers Incorrectly
Gallery
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Questioner Device
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Questioner device inactive