Flag
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The Flag is a device that allows players to obtain the Flag Item. This device can be used to recreate Capture The Flag like games and is usually used with a Flag Capture Zone.
Settings
Tab | Dropdown? | Setting Name | Default | Setting Description (In-Game) | Setting Description |
---|---|---|---|---|---|
Customization | No | Automatic Return To Base | 15 | How long (in seconds) the flag will return to the base after it is dropped | Set the amount of time in seconds when the Flag automatically returns to the base. |
Customization | Yes | Pickup Alert | Yes | Send an alert to the protecting team when the flag is picked up | Send a Notification like popup for the protecting team's flag. |
Channels | No | When flag captured, transmit on | Empty | When the flag is captured, the device sends a signal on the selected channel | |
Channels | No | Capture the flag when receiving on | Empty | Capture the flag and return it to the base when the device receives a signal from the selected channel | |
Channels | No | When flag picked up, transmit on | Empty | When the flag is picked up, the device sends a signal on the selected channel | |
Channels | No | When flag picked up from the base, transmit on | Empty | When the flag is picked up from the base, the device sends a signal on the selected channel | |
Channels | No | When flag dropped, transmit on | Empty | When the flag is dropped, the device sends a signal on the selected channel | |
Channels | No | Drop the flag when receiving on | Empty | Force the flag to drop when the device receives a signal from the selected channel | |
Channels | No | When flag returned to base, transmit on | Empty | When the flag is returned to base, the device sends a signal on the selected channel | |
Channels | No | When flag returned to the base manually, transmit on | Empty | When the flag is returned to the base manually, the device sends a signal on the selected channel | |
Channels | No | Return flag to base when receiving on | Empty | Force the flag to return to base when the device receives a signal from the selected channel | |
Featured | Yes | Flag Color | Black | The color of the flag that is spawned | Set the Flag color from either Black, Blue, Green, Orange, Purple, Red, or White |
Featured | Yes | Protecting Team | Team 1 | The team that this flag belongs to. Players on this team won't be able to pick up the flag. | Set the team that owns the Flag. Choose from Team 1-60. |
Featured | Yes | Use Safe Zone | Yes | If enabled, an area will exist around the flag that will prevent the protecting team from entering it | Enable a circle Barrier that the protecting team can't get past but other teams can. The size of the safe zone can be changed in the "Change Size" setting. |
Wires
There are three input actions and six output events.
Input Actions:
- Capture flag
- Drop flag
- Return flag to base
Output Events:
- Flag captured
- Flag dropped
- Flag picked up
- Flag returned to base
- Flag manually returned to base
- Flag picked up from base
Notes
- The player can hold as many flags as there are available item slots.
- If the player's item slots are full and the player tries to get another flag, the rightmost item in the player's inventory will be dropped.