Damager
From The Gimkit Wiki
The Damager is a device that can remove a player's health. It essentially acts like a harmful Health Granter or a Laser that doesn't need a hitbox.
Settings
When clicking on a Damager, there will be three settings the player can change.
Below are all the adjustable settings for the Damager
Tab | Dropdown? | Setting Name | Default | Setting Description (In-Game) | Setting Description |
---|---|---|---|---|---|
N/A | No | Damage Amount | 15 | The amount of damage to deal to the player | Set the amount of damage the player takes. |
N/A | No | Damage player when receiving on | Empty | Damage the triggering player when the device receives a signal from the selected channel | Damage the player when a signal is sent through a Channel. |
N/A | No | Knockout Activity Feed Message | Empty | When the damage applied knocks out a player, this message will be displayed in the activity feed. Use {name} to insert the player's name. | Set the activity feed message when the player gets knocked out. |
Wires
The Damager has two input actions and no output events:
Input Actions:
- Damage Player
- Run wire pulse block
Blocks
The Damager has 2 Blocks.
- When receiving on channel...
- On wire pulse...
The Damager has 1 device-specific custom code block:
- Damage Player (Custom Amount)